Buy buildings to produce food and finance for your army. Unlock new technology to build new soldiers and equipment.
Additional building slots may be purchased with Blue Crystals, or earned by accumulating Allies.
Farms[]
Farm buildings produce Food, which enables your champion to support troops and bring them into Battle.
Building | Cost | Food | |
---|---|---|---|
Farm | 2,000 Gold | +50 | |
Barn | 5,000 Gold | +100 | |
Homestead | 40,000 Gold | +500 | |
Granary | 100,000 Gold | +750 | |
Plantation | 500,000 Gold | +1,000 | |
Ranch | 1,250,000 | +1,250 | |
Enchanted Orchard | 5,000,000 | +1,750 |
Businesses[]
Business buildings produce gold income.
Uncollected business income is vulnerable to invading Champions.
Building | Cost | Income | |
---|---|---|---|
Cobbler | 500 Gold | 100 Gold/Hour | |
Tailor | 950 Gold | 125 Gold/Hour | |
Tavern | 2,000 Gold | 250 Gold/Hour | |
Bakery | 3,000 Gold | 375 Gold/Hour | |
Inn | 5,000 Gold | 500 Gold/Hour | |
Butcher | 7,000 Gold | 700 Gold/Hour | |
Carpenter | 10,000 Gold | 900 Gold/Hour |
Military: Human[]
Military buildings enable your champion to recruit increasingly more powerful troops.
Military buildings cannot be sold if your champion has recruited troops that require them.
Building | Cost | Effect | |
---|---|---|---|
Temple | 6,000 Gold | Unlocks more Humans | |
Cathedral | 60,000 Gold |
Unlocks more Humans Requires Temple | |
Citadel | 600,000 Gold |
Unlocks more Humans Requires Cathedral | |
Basilica | 6,000,000 Gold |
Unlocks more Humans Requires Citadel |
Military: Minotaur[]
Military buildings enable your champion to recruit increasingly more powerful troops.
Military buildings cannot be sold if your champion has recruited troops that require them.
Building | Cost | Effect | |
---|---|---|---|
Barracks | 6,000 Gold | Unlocks more Minotaurs | |
Fortress | 60,000 Gold |
Unlocks more Minotaurs Requires Barracks | |
Keep | 600,000 Gold |
Unlocks more Minotaurs Requires Fortress | |
Stronghold | 6,000,000 Gold |
Unlocks more Minotaurs Requires Keep |
Military: Elf[]
Military buildings enable your champion to recruit increasingly more powerful troops.
Military buildings cannot be sold if your champion has recruited troops that require them.
Building | Cost | Effect | |
---|---|---|---|
Wizard School | 6,000 Gold | Unlocks more Elves | |
Arcane Library | 60,000 Gold |
Unlocks more Elves Requires Wizard School | |
Mystic Archive | 600,000 Gold |
Unlocks more Elves Requires Arcane Library | |
Mage Tower | 6,000,000 Gold |
Unlocks more Elves Requires Mystic Archive |
Technology[]
Technology buildings enable your champion to purchase increasingly more powerful equipment.
Technology buildings may be sold even if your champion has purchased equipment that requires them.
Building | Cost | Effect | Level | |
---|---|---|---|---|
Ironworks | 2,000 Gold | Unlocks Iron Equipment | ||
Steel Smelter | 8,000 Gold | Unlocks Steel Equipment | ||
Silversmith | 32,000 Gold | Unlocks Silver Equipment | ||
Ebony Craftsman | 72,000 Gold | Unlocks Ebony Equipment | ||
Alabaster Mason | 200,000 Gold | Unlocks Alabaster Equipment | ||
Obsidian Carver | 800,000 Gold | Unlocks Obsidian Equipment | ||
Mithral Forge | 3,200,000 Gold | Unlocks Mithral Equipment | ||
Gemcutters | 7,200,000 Gold | Unlocks Diamondite Equipment | 230 | |
Geomancers | 20,000,000 Gold | Unlocks Meteorite Equipment |